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Cool idea, I play 4 or 5 times and I got eliminated by 2nd kind of enemies everytime :( I like how it look. There is any way to use the shield??

When you select "Start" in the main menu the cursor still working and you can press exit while the transition is running I don't know if is intended or not. 

(+1)

Thanks!  Glad you enjoyed it.  The enemies coincide with the different chess pieces and I tried to translate piece movement into level of difficulty - Pawns are Weak the Queen is strongest.  I also set it up so that the not Pawn enemies spawn according to piece count,  2 Rooks, 2 Bishops, 2 Knights, 1 Queen, and the King.  I'm planning on adding block functionality this weekend - last item on the to do list ... well maybe not ... adding menu cursor to the to do list.

Good entry. I did find the black and white hard to see sometimes, with the UI elements getting lost with the backgrounds. 
Also a minibug, if you climb down a wall thats an overhanging ledge, if the wall runs out you can keep climbing in the air. \

The music was good choice and it matched well. 

Thanks for the feedback!  I'm planning to do one last update before the jam ends, so I'll add the UI and climbing to the list.  Cheers.